Saturday, February 5, 2022

Pig Wars: Tired of Cold Mutton

Our recent King Con included a whopping 7 player game of Pig Wars. Though it shows it's age in some respects, Pig Wars remains an excellent game after 30 years, especially for a quick, convention style, donnybrook. No dice, just a deck of regular playing cards each and after a turn or two, everyone knew how to play with minimal rules questions.

The situation was an Saxon raid on a Romano-British settlement. The Saxons rode the river to it's source and unloaded to wreak havoc. The residents of the village sent to the local magistrate for help and help they did, mostly themselves.

There were three each Saxon and Romano-British players while I took the role of the villagers; no more than a speed bump. Though the players had two 'sides', each had their own secret Victory Conditions, which may or may not award them for attacking their allies. 'Regular' VC applied as well, points for exiting with livestock and/or supplies. (Chickens, ducks, sheep, goats, horses, barrels of foodstuffs.)



A view of the whole table. The villagers are spread out, doing their chores and minding their own business.


Paddocks in the center of town.


The church with it's priest and a few locals. The Saxons, as a team, can earn victory points for burning it down.


Just minding their own business...


The local magistrate has answered the call! Romans start emerging from the forests around town.


Take that!


Holy shit! There's a bunch of them. There's going to be a fight!


Must be important, they're on horses and stuff.


Meanwhile, the Saxons are going to have something to say about all this.


Armed with swords, they mean to kill quickly, and with little patience.

In rules terms, edged weapons are better than spears, two handed weapons, like axes, are more powerful still.


Horns blaring, the game is afoot!


The Saxon ship. The Romans can also earn team points by firing it. Neither side got near to their 'burning' goal, a fault of the game designer: me. Next time. I'll modify the rules.


Nice picture except for the damn tape measure.


Have you noticed I have an obsessive compulsion to write a caption for every picture?


The mad rush of a hungry Saxon war-band.


But the locals aren't totally unprepared. Their militia farmers form a shield wall in the middle of town.


Light troops skirmish in front of the heavy Legionares.


The undisciplined ardor of the Saxons is ironically mocked by the formed and trained Romans in the background.


Great shot of the swirling melee in town, horses and sheep are prized and blood is spilled over the taking of them.


These guys quelled the only attempt by the Saxons to fire the church.


One beserker would rather single handedly attack the Roman shield wall rather than return home to his nagging wife. 


I love this shot; prolly my fave.


Back to the ship!!!


No! Get 'em!!!


A good shot of the massive melees all around the board.. It was fun to watch it unfold.


Two shield walls clash.


The locals decide to form up in the paddock to protect the valuable horse.


A view from the drone.


Now we know who owned the Sutton Hoo helmet.


15 guys for each player in their war-band. each had a slightly different make-up. Some more shooty, some more blades... You get the picture.


It's all fun until someone draws a heart from the deck and puts an arrow in your ass.


The church is safe.


Saxons are mean.


The locals decide to engage while the Saxons were taunting them.


Unfortunately, both sides were fighting with fungo bats and neither side could cause a wound.


Random shot of some of the local action.

All in all, I think we all had a pretty good time. The score ended up very close but no one was really too concerned. It was a good looking game and we enjoyed ourselves. Pig Wars is a great convention style game: it's fast, easy and, most importantly, fun!

The End.
 

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